Drag a ball in any direction. It rolls until it hits something.
Flick a ball. A hit passes down the line and the far ball rolls on. Three of a number in a row sink. Dashed rings show where new balls land.
Clack is played on a 7×7 table. You get one shot per turn.
Flick a ball. Drag it, or tap it and pick an arrow. It rolls until it meets a rail or another ball.
Clack. The hit passes through the line like a Newton's cradle. The ball at the far end rolls on, and can hit the next line too.
Line up three of a number, across or down, to sink them. If a knocked-on ball makes the line, that's a Carom, worth double.
Dashed rings show where new balls land after your shot. The game ends when the table fills.
Sink balls on back-to-back shots to build your streak, up to ×5. Lines of four or more earn an undo. From stage 2 the white cue ball counts as any number. From stage 4 you'll see 8-balls, which never move and stop a chain dead. Sink a line next to one to clear it.