Terracotta baskets hang from the rafters and sway. Flick seed balls into them.
- Flick the seed (drag and let go) toward a basket. A longer flick throws farther; the dots show the first part of the flight.
- Baskets swing on their chains. Time the throw so the basket is under the seed when it comes down.
- Land in a basket to score 10, 20 or 30 for near, middle or far, times your streak (up to ×5). Match the basket's tag shape for ×2.
- Every landing grows that basket's plant. The third one blooms: +50 × level, and a heart mended.
- A seed that reaches the floor costs one of your 3 hearts. A rim hit can still tip in.
- Higher levels bring a breeze (the fan and petals show which way), wider swings, more baskets, and a hanging bell: fly through it for ×2.
After each level, pick 1 of 3 charms. Everyone gets the same daily glasshouse; Endless hangs a fresh one each time. Keyboard: ← → aim, ↑ ↓ power, Space throws.