How to play
- Everyone keeps a nest. The card on top is your lure, and every lure is in view.
- On your turn, flip cards from the deck into a row. The first flip is free; after that, stop when you like.
- Keep the row and every card goes into your nest. Pick one to go on top as your new lure.
- Filch: a flipped card that matches another player's lure hands them the whole row.
- Snag: a flipped card that matches your own lure loses the row to the table.
- The little tags count how many copies of a rank haven't been seen. More left means a stronger lure, and a sharper one on your own turn.
- When the deck runs out the row in play is safe. Biggest nest after three hands wins.
Good to know
Plays at a real table with any 52-card deck, 2 to 6 players. With five or six, a filch needs the same rank and the same colour.
Controls: Tap Flip or the deck to flip · Keep the row, then tap a card to make it your lure · Space, Enter and 1–9 work too